Physical Prototypes


So you’ve been writing software for ever but never build a system that interfaces with a physical world. Well here comes Processing and Arduino. I’ve not been this excited about building a prototype since … well a long time ago. The book that sparked my imagination is O’Reilly’s Making Things Talk. Well it all seems pretty easy. Order a pre-built microcontroller such as Arduino USB Board from Sparkfun, connect its input to a sensor, its output to the physical object that you wish to control, program what you want in Java (using Arduino based on Processing IDE right from your MAC laptop), dust off your soldering iron and voila you got yourself a real prototype. I cant wait to receive my Arduino board.

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